![]() ![]() Still, there aren't too many options to play as Aragorn, Legolas … More You have a parry button, and if you spam it you will basically block most things thrown at you. you can get a move as Aragorn to attack while standing back up which is honestly a must get skill considering how much time Aragorn spends on his back. This unfortunately breaks up the flow of combat, since getting back up takes a few seconds. If there was ever a hoard of Orcs, chances are you're going to get closed-line unto your back almost immediately. It can feel clunky and I personally didn't like how easy it was for you to get knocked on your ass. The combat doesn't feel as good as Devil May Cry or other classic action games. They do pad out most of these set pieces, such as Rohan and Helm's deep, but they vary the encounters to keep them from feeling stale. You unlock moves and powerups as you progress through the linear levels that effectively jump from action set piece to action set piece from the film. It's very arcadey for lack of a better word which isn't a bad thing. The game isn't complex but I appreciate how it's a callback to the old school Beat em' Up genre. Looking at the Wiki it looks like it was technically in development for 3 years, though the style of the game did shift from an RPG to action game. It's honestly impressive how coherent this game is given that it was made to help market and exploit the Lord of the Rings film franchise.
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